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Exception in Input System UI Input Module when IL2CPP Code generation is...
Reproduction steps:1. Download and open the attached "IL2CPP_is_null.zip" project2. Open "Build Settings" and set the "IL2CPP Code G... Read more
[Linux] IConnectionState was not Disposed! error is thrown when using Pr...
How to reproduce:1. Create new project2. Open Profiler window and dock it3. In Game view set window size to Play Maximized4. Enter P... Read more
Lightmap UVs are corrupted after deploying the scene to Standalone Player
Steps to repro:1. Open the attached project and "EveningB' scene;2. Observe the Game View rendering and remember it;3. Select File&g... Read more
The Editor becomes minimized/unfocused with its Popup Window when Popup ...
To reproduce: 1. Open Unity Hub2. Create a new Project on 2022.1.0a143. Open Package Manager4. Add a Package that causes Popup Windo... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window
To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more
Editor crashes while making prefab out of a GameObject
Steps:1. Open attached project2. Load "Disconnected" scene3. Drag "Loading Manager" GameObject to the Project Browser to make a pref... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more
[Platforms macOS] Properties drop-down list is not hidden when editing B...
Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more
"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...
To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS