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Toolbar.paint CPU usage increase when signed in to the Unity account
Reproduction steps:1. Open the user's attached "Test.zip" project2. Sign in to Unity account3. Open Window > Analysis > Profil... Read more
[AssemblyUpdater] Assembly Updater error when importing a specific dll
Reproduction steps:1. Open the attached project "1127451_UpgradeDLL.zip"2. Go to Assets and select the "Vuforia.Unity.Engine.dll"3. ... Read more
[Input System] NullReferenceException error is thrown when using Input A...
How to reproduce:1. Download the attached project "InputReader bug repro.zip"2. Build and Run on a Standalone platform with Developm... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps:1. Open the attached project "safeArea.zip"2. Build and Deploy the project on a device3. Hold the device in Portr... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps:1. Create and open a new project2. Drag "MayaSphere.mb" to the Assets folder3. Right-click on "MayaSphere.mb" and... Read more
[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...
Reproduction steps:1. Open the attached user's project "GLTFSizeRepo.zip"2. Open "Assets/Scenes/MemoryComparison.unity" Scene3. Open... Read more
Unable to click any UI buttons in VR
Reproduction steps:1. Open the user's attached "GLTFSizeRepo.zip" project2. Enter the Play mode3. Press the Start button on the left... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
[SRP] Scriptable Render Pipeline Settings are unassigned when selecting ...
How to reproduce:1. Create a new URP or HDRP project2. Create Shader Variant Collection (Assets->Create->Shader Variant Collec... Read more
Scene tool overlay turns invisible while using Rect or Rotate tool if se...
How to reproduce:1. Create new URP or HDRP project (Built-in projects do not show this behaviour)2. Add new Cube gameobject to the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS