Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
1
Found in
2021.2.0b1
2022.1
Issue ID
1378547
Regression
No
Scene tool overlay turns invisible while using Rect or Rotate tool if selected object has negative scale
How to reproduce:
1. Create new URP or HDRP project (Built-in projects do not show this behaviour)
2. Add new Cube gameobject to the Hierarchy
3. Select Cube and in Inspector change either scale to a negative value
4. Change to Rect or Rotata tool in the Scene
Expected result: Toolbox is visible in the Scene
Actual result: Toolbox gets hidden, but hovering over the elements tooltips are shown
Reproduced with: 2021.2.0b1, 2021.2.2f1, 2022.1.0a14
Does not reproduce with: 2021.2.0aX, 2021.1.28f1 (Toolbox is locked in Editor, not in Scene)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a1.198