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Player Input does not work when working with Input System 1.1.1
How to reproduce:1. Open the user attached "Movement Bug Report Project.zip" project2. Enter Play Mode3. Press the W-A-S-D keys Expe... Read more
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps:1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project2. Open the "SampleScene" Scene and Enter t... Read more
GameObject is ignored in VR when trying to click on UI through the GameO...
Reproduction steps:1. Open the attached "1379298.zip" project2. Open the "TrackedDeviceRaycasterTest" Scene3. Enter the Play Mode4. ... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps:1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit)2. Go to File >... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce:1. Open the attached project "DrawOnSceneGUITest_.zip"2. Open "SampleScene" scene3. Double click on the GameObject ... Read more
[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...
Reproduction steps:1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip"2. Switch to Android Platform ... Read more
[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps:1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit)2. Go to Edit > Project Set... Read more
[ARCore] [Android] Memory leak in XR application when using AROcclusionM...
How to reproduce:1. Open the attached project "1379235"2. Change platform to Android3. Open Build Settings and enable Development Bu... Read more
Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more
Scene/Game view is flickering to fully black after moving viewpoint when...
Steps to repro:1. Open the attached project and "EveningB" scene;2. In the Package Manager install latest available HDRP package bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS