Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0-preview.18
Issue ID
1379300
Regression
No
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps:
1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project
2. Open the "SampleScene" Scene and Enter the Play mode
3. Hover over the "Remove" button
4. Press the Enter key
5. "Button Clicked" and "Button removed" messages appear in the Console window
6. Press the enter key again
7. Observe the Console window
Expected result: No messages appear
Actual result: The "Button Clicked" message appears
Reproducible with: 1.0.0-preview.17, 1.0.0-preview.18 (2020.3.21f1, 2021.1.27f1), 1.0.0 (2021.2.1f1, 2022.1.0a13)
Couldn't test with: 1.0.0-preview.17, 1.0.0-preview.18 (2019.3.31f1) (UI Toolkit package not available)
Notes:
-To reproduce on 2020.3.21f1 and 2021.1.27f1 create a new project, import UI Toolkit package, recreate the UIDocument Game Object, replace Standalone Input Module Component with InputSystemUIInputModule, and import the assets from the original project
-
hafu985
Feb 14, 2024 10:39
Unity 2022.3.16f
This problem still exist.
I reuse my elems and they didn`t unfocus automatically when were removed from parent.
Solution also invoke ele.Blur() after event DetachFromPanelEvent;
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
Resolution Note (fix version 1.0.0):
Fixed in 2022.2.0a6