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[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
[MacOS] Editor crashes after closing the splash screen
How to reproduce:1. Create new URP template project (other templates are crashing too, URP seems to be more consistent)2. Once splas... Read more
Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...
Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more
[PLM] Switching Lightmapping backends repeatedly causes crashes, visual ...
Steps to reproduce (most stable repro on Linux): 1. Open the attached repro project2. Open GITT > GI Testing Tool3. Run SmokeTest... Read more
Build fails on Addressables.CleanBundleCache() when IL2CPP is set as scr...
Reproduction steps:1. Open the attached project ("1380058.zip")2. Make sure scripting backend is set to IL2CPP3. Build the "SampleSc... Read more
Animation transition plays only once after editing file in the external ...
Reproduction steps:1. Open the 'UI Tookit theme bug' project2. Open the 'theme1' file in any text editor3. Make any small change and... Read more
AdvancedDropdown opens an item without children when the item has the sa...
Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce in the Menu bar3. Select "Group" under "Profiler ... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps:1. Open new Unity Project2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Te... Read more
[HDRP] [PS4] Black screen in non-dev PS4 builds
Reproduces on: 2022.1.0a15 + masterDoes not reproduce on: 2022.1.0a15 + 13.1.0 (PackMan) SDK Version: 8.500 on console and unity sid... Read more
[Linux] Player settings and other options are locked after script compil...
How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS