Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
2022.1.0a15
Issue ID
1380023
Regression
No
[Mac][Linux] "Could not create asset from <...> File could not be read" image errors when importing package from Git URL
Reproduction steps:
1. Open new Unity Project
2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Technologies/Graphics.git?path=com.unity.postprocessing
3. After package is imported, observe Console window
Expected result: No errors
Actual result: "Could not create asset from <...> File could not be read" errors
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.3f1, 2022.1.0a15
Notes:
1. Issue reproduces on macOS and Ubuntu 20.04
2. Issue does not reproduce on Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Resolution Note:
When cloning repository that tracks files with Git LFS (with Add package from git URL specifically), the Git LFS client must also be installed on the user machine:
https://git-lfs.github.com/