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Application.systemLanguage returns "Unknown" when system language is set...
How to reproduce:1. Set Hindi as the primary system language2. Open the attached project ("ApplicationSystemLanguageHindi.zip")3. En... Read more
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2. Repro steps:1) Create a game object2) Add volume component Result: ErrorNullReferenc... Read more
[Windows] Exception after calling EditorUtility.DisplayDialog from Reord...
Reproduction steps:1. Download and open the attached "2022.1 Beta Project.zip" project2. In the Hierarchy window, select the "GameOb... Read more
Editor sometimes crashes when entering Play Mode
How to reproduce:1. Open the user's attached project2. Open "SlotGame" Scene3. Enter and Exit Play Mode4. Repeat step 3 until the Ed... Read more
2D Light in the overlay camera is moving in the wrong direction
How to reproduce:1. Open the attached project "2dtest2.zip"2. In the Scene View window move "Light 2D" up and down3. Observe both ca... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps:1. Open the attached project "Case_1380200.zip"2. Build and Deploy the Scene "SampleScene" to a device3. Touch an... Read more
GameObject becomes darker when building with Command Line
Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more
[iOS] Inconsistent shader rendering
Reproduction steps:1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f12. Build and deploy the project... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce:1. Open project "editor-interaction-cap-bug.zip"2. Open "SampleScene" Scene3. Enter the Play Mode4. Open the Stats ... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS