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Project fails to build for iOS Platform when copying files to .plugin file
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build the project for the iOS platform (wit... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more
[UI Builder] TextField doesn't allow input when the Font is set to None ...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce:1. Open the attached project "LegacyToolbar.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Open the Console wi... Read more
Cinemachine StateDrivenCamera: transition glitch when the camera is chan...
How to reproduce:1. Open the user attached project2. Open Scene "BugTestScene" (Assets > Scene)3. Enter Play Mode4. Press and hol... Read more
[UI Toolkit] VisualElement takes up space when the container has its pos...
How to reproduce:1. Download the attached project "UIToolkit Bug.zip"2. Open UI Builder window (in Menu bar click Window > UI Too... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management >... Read more
Domain Reload is triggered when editing the .meta file of a Script
Reproduction steps:1. Open the user's attached project2. Select TestMonoBehaviour.cs in the Project window3. Click the Script icon i... Read more
"Simple Ribbon" Nodes are not grouped in the VFX Graph
How to reproduce:1. Create a new project with an HDRP template2. In the Project window right-click > Create > Visual Effects &... Read more
Sprites references are not set back when deleting and re-creating Visual...
Reproduction steps:1. Open the attached project "1383167.zip"2. Open Assets > Scenes > SampleScene3. Save Assets > "vents" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor