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Addressable Asset Group Build & Load Paths are replaced with Local when ...
How to reproduce: 1. Open the attached project (AddressablesTest.zip) 2. In the Project window, navigate to Assets/AddressableAssets... Read more
Audio Mixer volume doesn't change when trying to change volume with a Sl...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Build And Run the project (File > Build And Run) 3. In the Playe... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
Black Screen after relaunch app with addressable asset and localized string
Reproduce steps: # open attached project Test Sample and open testscene. # build addressables and then generate a android build #... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce: 1. Open the user's attached "2077Demo.zip" project 2. Set the webserver address on line 131 in the "Launch.cs" sc... Read more
[Addressables] Content update fails when assets are at the root director...
How to reproduce: 1. Open the user's attached project and Entry scene 2. Select Window/AssetManagement/Addressables/Groups and Build... Read more
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & A...
Steps to reproduce: 1. Open user's attached project "OverflowSmallRepro.zip" 2. Build the addressable groups 3. Open the scene Scen... Read more
2022 02 20 TEST - 01
Steps: 1: 2: 3: Read more
2022 02 20 TEST - 15
Steps 1 3 4 5 6 6 Read more
CRC Mismatch prevents download when retrying to load Bundles with Addres...
How to reproduce: 1. Download the attached project 2. Prepare a local host server and make the load paths from the group point to th... Read more
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