Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.21.15
Issue ID
ADDR-3493
Regression
No
Audio Mixer volume doesn't change when trying to change volume with a Slider component in a Player Scene that is loaded with Addressables
Reproduction steps:
1. Open the attached “PROJECTFILE” project
2. Build And Run the project (File > Build And Run)
3. In the Player, press the Q keyboard key and move the “UISlider” Slider component
4. Listen to the audio
Expected result: Volume changes to the moved slider accordingly
Actual result: Volume does not change
Reproducible with: 1.19.19, 1.20.5, 1.21.15 (2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5)
Reproducible on: macOS 13.4.1 (M1 Max), Windows 10
Not reproducible on: No other environment tested
Note: The Audio Mixer volume changes when using Snapshots. No reproduction if the scene is loaded without Addressables.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.