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An error is thrown when deleting an Input Action and entering Play mode
How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce:1. Open user's attached project "I, Mirror.zip"2. Build it to Android3. Drag the screen from bottom to top3. Noth... Read more
[Android]New input system - Touch input performance
Repro Steps:1. Deploy the project to Android player as developer build.2. Attach the build to the Profiler3. Compare the performance... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more
[Input System] Code generated for .inputactions gets stripped
https://forum.unity.com/threads/engine-stripping.815688/#post-5411067 The code generated from .inputactions seems to get stripped on... Read more
Newly created Input binding enters rename mode when it is created while ...
Reproduction steps:1. Create a new project and install the Input System package2. Right-click in the Project Window and select Creat... Read more
Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps:1. Open the user's attached project2. Open SampleScene in Assets/Scenes3. In the Main Menu select Window->Anal... Read more
[Android][Input System] TouchPhase fails to complete after taking a scre...
Reproduction steps:1. Open the attached user's project "tt1.zip"2. In the Project Window under the "Scenes" folder open "SampleScene... Read more
Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...
Reproduction steps:1. Open user's attached project2. Open scene "TitleScene" and enter Play Mode3. Use the arrow keys to navigate to... Read more
Just the name of a button is shown in the Event System preview window wh...
How to reproduce:1. Open the user’s attached “MinimalTestCase.zip” project2. Enter Play Mode3. Disable “EventSystem (Legacy)” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default