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Crash when cyclic dependency not detected caused by a git merge and not ...
Reproduction steps:1. Open the user's attached project2. Select "BaseMaterial" in the project window Expected result: Editor crashes... Read more
Sound is playing through the ear speaker if using "Force iOS Speakers wh...
How to reproduce:1. Open the project "iOSSpeakers.zip"2. Go to the Build Settings and build for the iOS3. In the iOS device connect ... Read more
Creating a new AR project throwsTLS Allocator ALLOC_TEMP_THREAD error an...
Reproduction steps:1. Create a new AR template project2. Check the console Expected result: There are no errors in the consoleActual... Read more
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a ...
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > New Scene3. Select SampleScene template in th... Read more
[Material Variants] Material Variant window closes when dragging a Mater...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Material "ChildMaterial" (Assets/ChildMateri... Read more
[UI Builder] Dropdown choices text size doesn't change when changing the...
Reproduction steps:1. Open the user's attached project2. Enter Play Mode3. Select Dropdown Expected result: dropdown text and dropdo... Read more
UIElements dropdown menu does not lose focus when an option from the dro...
Reproduction steps:1. Open the user's attached “UITest.zip” project2. Enter Play Mode3. Select an option in the dropdown menu (“UIDo... Read more
Errors are thrown when AssetDB tries to save some Prefabs in an immutabl...
How to reproduce:1. Open the user's attached "U2022b" project2. Press the "Ctrl + S" ("⌘ + S" on MacOS) key combination on keyboard ... Read more
[iOS] Project upgrade corrupts the assets on iOS device
-e: see title and screenshots--works in Android, MacOS, Windows -repro:--open attached project (original to be found at https://gith... Read more
Error "cannot convert from <..>.RenderTargetHandle to <..>.RTHandle" app...
Full title: Error "cannot convert from 'UnityEngine.Rendering.Universal.RenderTargetHandle' to 'UnityEngine.Rendering.RTHandle'" app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS