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External Materials (Legacy) are not generated when Cache Server is used
How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more
Custom "TMP_InputValidator" causes input duplication on "TextMeshPro Inp...
How to reproduce:1. Open project "1140242-TMPInputValidator.zip"2. Go to the Build Settings and build for the iOS or Android3. In th... Read more
Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more
Frame Debugger shows different number of Draw Calls when compared to one...
Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more
Project gets stuck on import loop when upgrading to newer streams
Reproduction steps:1. Open user's attached project Expected result: Project opensActual result: Project gets stuck on import loop (s... Read more
Crash on MeshUtility_CUSTOM_SetMeshCompression when MeshCompression is s...
Reproduction steps:1. Open the attached project 'MissingMeshCompressionCrash'2. Open the 'SampleScene'3. In the Scene window click o... Read more
A Spawn Node's Block properties affect another Spawn Node's visible part...
Reproduction steps:1. Open the user's attached "Testbed.zip" project2. Open the "Scene" Scene3. In the Assets open the "New VFX" Vis... Read more
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps:1. Create a new project with the apostrophe in the name for example "King's land"2. Open the project3. Install th... Read more
Reloading script assemblies takes over 3 seconds when entering play mode...
Reproduction steps:1. Download and open the attached "hdrp2022.zip" project2. Enter "Play mode"3. Observe the "Reloading script asse... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS