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Game and Scene windows flicker when moving mouse between them
How to reproduce:1. Open the attached “1388382.zip” project2. Open the “oma im nebel gut” Scene in “Scenes” folder3. Move mouse curs... Read more
Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce:1. Install the Japanese Language Pack into Unity2. Open a new Unity project Expected result: The name of the Tool H... Read more
Directional Light shadows are not displayed if Screen Space Shadows are on
How to reproduce:1. Open project "URPTemplate_SSS_Bug.zip"2. Enter the "SampleScene" Scene3. Enter the Play Mode4. Observe the view5... Read more
ShaderGraph Basic Math Node's colors change in Game view when selecting ...
How to reproduce:1. Open the user's attached project2. In the Hierarchy window select "Canvas" > "MasterPanel" > "MainPanel"3.... Read more
[Shaders] [DXC] Using Native16Bit requirement pragma does not work for D...
Reproduction steps:1. Make an empty project2. In ProjectSettings -> Player make sure the Gfx API is D3D123. Add the attached shad... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce:1. Open the user's attached project "PC_URP_2020_3.zip"2. In the Project window's Searchbox search for "PointCloud-... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps:1. Open the attached project "MirrorExample.zip"2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.unity... Read more
Slider dragger is attached to mouse after the mouse pointer is Locked
Reproduction steps:1. Open the user's project "TestProject.zip" and open the "New Scene" Scene2. Play the Scene3. With the left mous... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce:1. Create a new project2. Creat TMP Input Field3. Observe “Hide Soft keyboard” TMP Input Field property "Hide Soft ... Read more
Pragma directive is incorrect when using multi_compile_vertex_local suffix
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS