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Unity.Mathematics types are not indented and axis labels are not display...
Reproduction steps:1. Open the 'BugTest1' project2. Open the 'Float2InspectorTest.cs'3. Open the 'SampleScene'4. In the Hierarchy cl... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce:1. Create a new project2. Install the new Input System and restart the Editor when prompted3. In the Project panel ... Read more
[UnityRemote] Scene is not displayed on a device when Play button is pre...
Reproduction steps:1. Open the attached Unity project "RemoteTest.zip"2. Install and launch the "Unity Remote" app from Google Play ... Read more
LEGO® Microgame tutorial "Customize your game" stage cannot be completed
Reproduction steps:1. Open Unity Hub and go to Learn section2. Download and open LEGO® Microgame project3. Close "Get Started With U... Read more
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps:1. Open the user's attached "IL2CPPtest.zip" project2. Set Scripting Backend to IL2CPP in the Project Settings &g... Read more
[HDRP] OnDemand Shadows are Incorrectly Cached
Reproduction steps:1. Open user-attached project2. Open the "TestScene" scene in the Scenes folder3. Enter Play Mode4. Select "Spot ... Read more
Camera uses Viewport Rect for mouse position when the Camera's Render Ty...
How to reproduce:1. Open the attached project "ViewportRectBug.zip"2. Open "SampleScene" Scene3. Select the "OverlayCam" GameObject ... Read more
[2D Animation][IK] IK Targets are off when previewing in the Animation W...
When playing an animation clip in the Animation Window's preview mode, which is animating transforms, and the hierarchy contains IK ... Read more
In UI Builder the parameter "Inverted" of a Slider element gets checked ...
Steps to reproduce:1. Create a new 3D project2. In the Toolbar select Window > UI Toolkit > UI Builder3. In the Library pane o... Read more
[URP][IL2CPP] Build fails with "BuildFailedException" and Bee Library er...
Reproduction steps:1. Open the attached Unity project "URP Testing.zip"2. Go to File > Build Settings3. Switch to Android Platfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS