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[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps: 1. Create a new HDRP template project 2. Create a new VFX Shader Graph 3. Makes some changes to the graph Expec... Read more
Meshes are not rendered when building WindowsStandalonePlayer builds fro...
[NOTE]: The original bug description below mentions using Linux for building the project, but some of the later comments mention tha... Read more
[Linux] Crash when running an UnityTest
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the “Packages/SDF/Tests/Editor/AST/AstTests.cs” script file ... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
Cinemachine Camera snaps on a moving GameObject incorrectly when changin...
Reproduction steps: 1. Open the attached "repro_IN-51531.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Wait... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
EventInterestAttribute documentation does not specify whether other even...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
[URP] Incorrect unity_WorldToCamera and unity_CameraToWorld matrices are...
How to reproduce: 1. Open the attached “WorldToCameraMatrixRepro.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector