Search Issue Tracker
Fixed in 2.5.1
Votes
0
Found in [Package]
2.5.0, 2.4.0, 2.3.4, 2.3.3.
Issue ID
1213471
Regression
Yes
[Cinemachine] MissingReferenceException errors are thrown on assigning Orbital Transposer for Body in Virtual Camera prefab
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab.
-Body and Aim properties disappear after assigning Orbital Transposer for Body.
Steps to repro:
1. Create a new Project.
2. Windows > Package Manager > Cinemachine > Install.
3. Create a Virtual Camera from Cinemachine menu.
4. Create prefab of Virtual Camera(CM vcam1).
5. Assign "Orbital Transposer" to Body property.
Actual Result:
MissingReferenceException errors are thrown in the console.
Expected Result:
No errors in the console.
Reproducible in:
2019.3.0f6 (4f179a04ad78), 2019.3.0a3.
Working Fine in:
2020.1.0a20, 2019.2.1f1.
Note: Could not Test on 2019.3.0a2, 2019.3.0a1 due to editor freezes on installing Cinemachine package.
Tested with Package Version: 2.5.0, 2.4.0, 2.3.4, 2.3.3.
Environment:
Occurring on Windows & Mac.
Stack trace:
MissingReferenceException: The object of type 'CinemachineComposer' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
Cinemachine.CinemachineComposer.get_IsValid () (at library/packagecache/com.unity.cinemachine@2.3.4/runtime/components/cinemachinecomposer.cs:114)
Cinemachine.Editor.CinemachineVirtualCameraEditor.UpdateStageState (Cinemachine.CinemachineComponentBase[] components) (at library/packagecache/com.unity.cinemachine@2.3.4/editor/editors/cinemachinevirtualcameraeditor.cs:387)
Cinemachine.Editor.CinemachineVirtualCameraEditor.UpdateInstanceData () (at library/packagecache/com.unity.cinemachine@2.3.4/editor/editors/cinemachinevirtualcameraeditor.cs:336)
Cinemachine.Editor.CinemachineVirtualCameraEditor.DrawPipelineInInspector () (at library/packagecache/com.unity.cinemachine@2.3.4/editor/editors/cinemachinevirtualcameraeditor.cs:144)
Cinemachine.Editor.CinemachineVirtualCameraEditor.OnInspectorGUI () (at library/packagecache/com.unity.cinemachine@2.3.4/editor/editors/cinemachinevirtualcameraeditor.cs:105)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass55_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <34845f229fdb47a1a24a5737f3a3357b>:0)
UnityEditor.PopupCallbackInfo:SetEnumValueDelegate(Object, String[], Int32)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment