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0
votes
Fixed

[iOS] Input is not registered when using "Both" configuration as the inp...

Input

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Apr 12, 2022

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Version/s: 2022.2.0a1, 2022.2.0a9

Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Atte... Read more

15
votes
Fixed

[URP] Decal rendering is affected when changing Render Scale value

Package: Scriptable Render Pipeline Universal

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Apr 12, 2022

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Version/s: 14.0.2

Reproduction steps:1. Open the user's attached project2. Open the Game View3. Select Assets > ChangeMyRenderScale.asset4. In the ... Read more

0
votes
Active

Renderer Feature does not work in Edit Mode for materials created in "On...

URP Features

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Apr 12, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more

0
votes
Fixed

Dragline's position is incorrect when using "TwoPaneSplitView" if childr...

Package: UI Toolkit

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Apr 12, 2022

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Version/s: 1.0.0

How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more

1
votes
Active

A texture is applied on every Editor window when calling Texture2D.LoadI...

Texture

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more

0
votes
Won't Fix

Animation state gets paused when Animator.CrossFade is called from New I...

Package: Input System

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Apr 12, 2022

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Version/s: 1.3.0

How to reproduce:1. Open the user's attached project "CrossFadeBugTest.zip"2. Select the "Cube" GameObject and press Play3. Press th... Read more

0
votes
Fixed

Materials with the HDRP/Decal shader are updated when the Scene is saved

HD RP

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1

Reproduction steps:1. Open the user's attached "PlasticBug.zip" project2. Make sure you enabled the "Manual Checkout for Unity Asset... Read more

0
votes
Duplicate

Creating project with FPS Microgame template throws asset errors

Templates

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Apr 12, 2022

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Version/s: 2021.3.0f1

How to reproduce:1. In Unity Hub create new FPS Microgame project2. On Editor open, check Console Expected result: No errors are thr... Read more

0
votes
Won't Fix

Standalone Profiler starts to profile frames in Play Mode when reopening...

Profiling

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Apr 12, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Create a new empty project2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalo... Read more

0
votes
Active

Resolution is reset when the Player is restarted

Universal Windows Platform

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "uwp-resolution.zip"2. Build And Run the project3. Press the "windowed 800x600" button... Read more

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