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Text "Outline Width" and Bold "Front Style" are not shown in the Text Pr...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > UI Toolkit > UI Docume... Read more
Dash pattern SVG results in errors when any dash stroke argument is 0
How to reproduce: Create and open a new project Import into the project the “DashedBug.svg“ file Observe the Console Actual result: ... Read more
Some text in the Bug Reporter can be semi selected and copied
Steps to reproduce: Open the Bug Reporter Try imitating text selection for the Search Results at the top of the form Use your copy s... Read more
Bug Reports are still sent when cancelling in the Upload stage of Form S...
Steps to reproduce: Open the Bug Reporter Pass Validation in all fields so submitting is possible Submit the Report and wait for it ... Read more
Corrupted mipmaps are generated when using EditorUtility.CompressTexture...
How to reproduce:1. Open the attached “IN-126492” project2. Open the “SampleScene”3. In the toolbar, navigate to Tools > Compress... Read more
Bug Reporter crashes when Exporting Offline Report into a Unity Project ...
Steps to reproduce: Open the Bug Reporter in Offline Mode Pass Validation so the form allows Export Export the Offline Bug Report in... Read more
[Hierarchy V2] Dragging any scene in the Hierarchy window to the bottom,...
Steps to reproduce: Create a new project In Project window create multiple scenes Drag all the scene to the Hierarchy window Drag an... Read more
Scene is marked dirty when the last GameObject in the Hierarchy is dragg...
Steps to reproduce: Create a new Unity project using the Universal 3D template Save the Scene Click and drag the last GameObject a l... Read more
Errors are spawned when unloading the scene
How to reproduce:1. Create a new URP project and import the attached "ffd.unity" scene2. Open any scene and drag the imported scene ... Read more
Creating a new scene in the hierarchy window it becomes the active scene
Steps to reproduce: Create a new project In the Hierarchy window right-click on existing scene In the dropdown menu press Add New Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS