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"Thread group size must be above zero" error is thrown when setting the ...
How to reproduce:1. Open the attached project "VFXParticleCount.zip"2. Open the "SampleScene" Scene3. Open the "New VFX" Visual Effe... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
VFX Graph Editor window becomes dirty when selecting a node and undoing ...
How to reproduce:1. Open the attached project "Undo.zip"2. Open the "SampleScene" Scene3. Open the "New VFX 1" Visual Effect Graph i... Read more
[Metal][VFX] Preview Creating a VFX Graph Asset throws an error
Steps to reproduce:1. Create a HDRP project2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Grap... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more
[VFX] Skinned Mesh Renderer sampling first frame after culling in T-Pose
The Sampling of a SMR displays T-Pose if the VFX became visible in the same frame than the Skinned Mesh RendererStep to repro:- Impo... Read more
[VFX Graph] VFX in VFX component is replaced when dragging and dropping ...
How to reproduce:1. Import the attached package2. Open 'Scene' scene3. Drag and drop _B vfx on _A vfx in the Scene View Expected res... Read more
[VFX Graph] Shadows flicker when sorting is on
How to reproduce:1. Open the attached package2. Open shadows scene and observe that shadows do not flicker3. Open VFX Graph and sele... Read more
[VFX Graph] GPU hang when Editor is not in focus and VFX that contains s...
How to reproduce:1. Import the attached package2. Focus another application or even better second screen for about 5 minutes3. Switc... Read more
Screen distorts when minimizing and maximizing the app on ChromeOS
How to reproduce:1. Open the attached "chromeMinimizing" apk on a ChromeOS device2. Minimize the app and maximize after Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS