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Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce:1. Open the attached user's project from "AFPSCounter-2022.1.zip"2. Open Scene "ProfilerCounters" and select "Advan... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps:1. Open user attached Project2. Enable Device Simulator3. Press Play4. Try to Zoom in with two fingers Expected r... Read more
Crash on scripting_class_get_image when opening a project and compiling ...
How to reproduce:1. Open the attached project from "rubens_uclient_main.zip"2. Observe the crash Reproducible with: 2020.3.7f1, 2020... Read more
Serialized References are recreated when modifiying any field and then d...
Reproduction steps:1. Open attached project "SerializeReferenceTests.zip"2. In Project window, select Assets/Scripts/New Reference T... Read more
Player crashes on TransferField_NonArray<StreamedBinaryRead,Converter_St...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure the "0 - Forest" Scene is added ... Read more
"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps:1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit)2. Go to Assets > ... Read more
[Fully landed and backported] Crash on scripting_object_get_class when a...
Reproduction steps:1. Open the user's attached project2. Build the project Expected result: Build is successfulActual result: The Ed... Read more
Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce:1. Open the user's attached "1109810 - MoveMainWindowTo" project2. Build and Run the "SampleScene" Scene3. Select a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS