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2
votes
Fixed

PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...

Dedicated Server

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May 23, 2022

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Version/s: 2021.2.19f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Build Settings window and change the Platform to 'Windows, Mac, Linux... Read more

1
votes
Fixed

Font Data is forced to be included when building to Dedicated Server pla...

Dedicated Server

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Switch platform to Dedicated Server, set Ta... Read more

0
votes
Feature Request

Compute Shader with RWBuffer<> type throws an error when it is compiled ...

Vulkan

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May 23, 2022

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Version/s: 2020.2.0a13, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a14

Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more

0
votes
Won't Fix

The Editor freezes or quits when building project with a specific combin...

Content Build

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more

1
votes
Won't Fix

Editor crashes when selecting a referenced ScriptableObject asset contai...

Serialization

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open linked Project2. Open Assets\\Scenes\\bug Scene3. Select PROBLEM_OBJECT in the Hierarchy4. Expand Game Mo... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Won't Fix

UnassignedReferenceException when reopening a project

Serialization

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more

0
votes
Fixed

Crash on mono_class_is_subclass_of_internal when having ISerializationCa...

Serialization

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May 23, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a10

Reproduction steps:1. Open the user's attached project2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene3. Enter Play... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

Asset Bundles

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -&gt; Build Asset Bundles4. Press... Read more

0
votes
Fixed

NullReferenceException thrown when SerializedProperty.boxedValue is set ...

Serialization

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May 23, 2022

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Version/s: 2022.1.2f1, 2022.2.0a15, 2023.1.0a1

Reproduction steps:1. Open the attached project "1420665.zip"2. Select a GameObject in the Hierarchy window3. Click "Example\\Log Pr... Read more

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