Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a7
Votes
5
Found in
2023.1.0a1
2023.2.0a1
Issue ID
UUM-660
Regression
No
[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bundles are built using DisableWriteTypeTree [Document/add error message]
How to reproduce:
1. Open the user’s attached project
2. Open scene Scenes/SampleScene
3. Go to Tools -> Build Asset Bundles
4. Press the Play button and go to the Game view
5. Press the “Button” and observe the Console
Expected result: no errors are thrown
Actual result: errors are thrown: “Assertion failed on expression: ‘CurrentThread::IsMainThread()’“, “ObjectCreationLock(Write) must be taken and only on main thread”
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.3f1, 2022.1.0f1, 2022.2.0a11
Notes: sometimes the Editor freezes
Comments (3)
-
Alan-Liu
Jun 06, 2022 04:10
The Unity developer replied that they won't fix this issue, because "Bundles built without type trees are incompatible with the Editor and cannot be loaded in the Editor".
-
Alan-Liu
Jun 06, 2022 04:07
@NAOR_UNITY
I got this issue only in Editor. In built player(Android and iOS), it works correctly. If you only get issue with one specific asset bundle, maybe it's a different issue.
-
naor_unity
May 28, 2022 05:13
Also getting this same issue with one specific asset bundles in Unity 2021.218f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2023.2):
Added error message when loading bundle without typetrees in the Editor