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[UniversalRP] Shader compilation error when using GPU instancing
To reproduce: 1. Open the attached project; 2. Upgrade SRP packages to master branch; 3. Open "New Scene"; 4. Make sure GPU instanc... Read more
Shadergraph: Creating a new master node, setting it as active, then undo...
Reproduces in 8.0.0 as of commit 02969278aa (date: 9/17/2019) First affected version is 6.9.1 release ("Set Active" didn't exist bef... Read more
Errors while compiling Shader Graph when two added Node groups have inpu...
Reproduction steps: 1. Open the attached project "1370153.zip" 2. Open Scene "Assets/Scenes/SampleScene" 3. Open Shader Subgraph "As... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph file 3. Open the graph and make some change... Read more
[Shadergraph] Linear Blend Skinning Node reports an error and prevents s...
Sub graphs that include the Linear Blend Skinning Node will display an error stating "invalid subscript 'BoneIndices'. Which will pr... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps: 1. Create a new shadergraph or subgraph 2. Add a vector1 pr... Read more
[Stacks] Newly added master stack nodes have separators that should not ...
Repro steps: 1. Create a new "Blank Shader Graph" and open it 2. Add "Universal" or "HDRP" to the targets Expected result: newly add... Read more
[ShaderGraph] fails to compile with "redefinition of transposeTangent" w...
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did n... Read more
Reflection probe view dir and normal inputs are in object space by defau...
Repro steps: Create a reflection probe node Expected result: the inputs are in world space Actual result: the inputs are in object s... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce: 1. Open user's attached 'Shaders Playground HDRP.zip' project 2. Close Maintainer window 3. Open 'Simple Dissolve'... Read more
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