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Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
'Invalid Job' job failed with error code: 2 error after opening UV overl...
Steps to repro:1. Open the attached project (link in the comments) and 'AVP6_Desktop" scene on macOS machine;2. In the Preferences w... Read more
Lightmap disappears from a GameObject when generating lights in the othe...
Reproduction steps:1. Open the attached project "case_1362344.zip"2. Open the "SampleScene" Scene3. Duplicate this Scene4. Open the ... Read more
Neverending import loop and `Integrate failed on Write Lighting Data job...
Steps to repro: 1. Open the attached project and 'Market' scene;2. Drag and drop scene 'SecurityRoom' from the Project folder (Asset... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more
Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps:1. Open the user's project "MixedLightBug.zip"2. Open "TestMixedMode-Subtractive" scene3. Go to the Lighting wind... Read more
Skybox lighting doesn't update when switching Scenes using SceneManager
Reproduction steps:1. Open the attached project2. Open "Lit Scene" Scene in the Assets folder of the Project window3. Enter Play Mod... Read more
LIGHTMAP_ON keyword is still active when lightmaps are not used
How to reproduce:1. Open the attached project "LightMapOffR.zip"2. Open the "Scene" Scene3. Open the Lighting window (Window > Re... Read more
Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. Drag and drop scene "1" from the Project folder to Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS