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Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps:1. Open user attached Project2. Change to x86 (32bit) Architecture3. Build and Run Expected result: The Build Run... Read more
Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] )2. Op... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Undo does not work when GameObject is replaced with Prefab instance by h...
Reproduction steps:1. Open the attached project ("AltDragBug.zip")2. Open "SampleScene" Scene3. While holding Alt (option on Mac), d... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps:1. Create a variant instance in the scene2. Open it in context3. Drag root instance to the Project Browser4. Choose "Replace V... Read more
[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...
Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more
Shader references are lost when building assets with BuildPipeline.Build...
Reproduction steps:1. Open the user's attached project "AssetBundleWithShaderBug-Modify.zip"2. Open "SampleScene"3. Open "Editor/Bui... Read more
Changes to an empty [SerializeReference] class causes data errorswhen se...
How to reproduce:1. Open the user attached project (SerializeReferenceBug.zip)2. In the menu bar go to: Test > Create Empty Meta ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...
How to reproduce:1. Open the attached project from "PathTracingDemo-hack-week-2021.zip"2. If it doesn't immediately crash, Enter Pla... Read more
iOS Simulator SDK is missing ARM64 Architecture support
How to reproduce:1. Create a new Unity project2. Switch to the iOS Platform3. Change Target SDK to Simulator SDK (Edit -> Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor