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Won't Fix
Votes
0
Found in
2020.3.34f1
2021.3.5f1
2022.1.7f1
2022.2.0a13
Issue ID
UUM-2274
Regression
No
[OSX] Undo/redo actions while dialog windows are open do not repaint the editor windows where changes are made
Steps to reproduce:
1. Create a new project
2. Create a new scene through File -> New Scene
3. Create an empty object in Hierarchy window
4. Press CMD+S to open the save scene dialog and enter a scene name (don't click save yet)
5. Press CMD+Z to undo
6. Observe that the empty object in Hierarchy still exists (it was removed by undo, but the changes are not visible in hierarchy)
7. Press save in the save dialog window
8. Observe that the empty object in Hierarchy disappeared
Expected result: Editor windows should be repainted after undo actions while dialog windows are open so the user could see the changes OR undo should be disabled completely while dialog windows are open
Actual result: Undo actions while dialog windows are open do not repaint the editor windows and undone changes are only visible to the user after the dialog window is closed
Reproduced on: 2021.2.0a10, 2018.4.33f1
Reproducible on macOS
Not reproducible on Windows (undo commands are disabled while dialog windows are open)
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Resolution Note:
The hierarchy refreshes as soon as the dialog window is closed so there is no real issue in terms of use