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0
votes
Fixed

Unity fails to read imported Sketchup asset files of versions 2020 or 2021

Asset Importers

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Jun 01, 2022

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Version/s: 2022.1.3f1

How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more

0
votes
Won't Fix

Texture2D asset Inspector’s “Default” tab’s text overflows when large am...

IMGUI Framework

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Jun 01, 2022

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Version/s: 2020.3.21f1, 2021.3.9f1, 2022.2.0b8

Reproduction steps:1. Have all available build target modules for the Unity version installed2. Open attached project "AssetProcesso... Read more

0
votes
Won't Fix

Renaming obj and mtl file leads to library and asset going out of sync o...

Asset Importers

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Jun 01, 2022

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Version/s: 2021.3.1f1, 2022.1.3f1, 2022.2.0a1

How to reproduce:1. Open the user's attached project("U2021.zip")2. In the Project window rename "rapid.obj" to "Model.obj"3. Rename... Read more

0
votes
Won't Fix

Editor freezes and crashes when creating a large amount of tiles

DirectX11

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Jun 01, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the users attached project2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: Play Mode is ... Read more

6
votes
Won't Fix

[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buf...

DirectX12

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project ("HDRP_VR_Test.zip")2. Open the SampleScene3. Set SteamVR as OpenXR default runtime4... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
By Design

Different behavior between UnityEditor and UTR observed when counting m_...

DirectX11

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Jun 01, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more

1
votes
Fixed

Several Animation tasks are scheduled on the Main thread instead of Job ...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2020.3.34f1, 2021.3.2f1, 2022.1.0b16, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached 'AnimationJobSchedulingBehaviour' project2. Go to the 'Window -> Analysis -> Profiler'... Read more

3
votes
Fixed

Matrix4x4.rotation is broken on ARM64

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Jun 01, 2022

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Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "BugProj.7z"2. Build And Run the project on any ARM64 deviceExpected results: Matrix4x... Read more

0
votes
Won't Fix

[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...

DirectX12

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Jun 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Download the project (Link in the Edit below)2. Open the Unity Editor folder and execute the following command -... Read more

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