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Pressing the Backspace key returns to the "Search" view in the "Add Comp...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Inspector > Add Component > New script4. Pres... Read more
DelayedTextField is returning text from another text field when using in...
How to reproduce:1. Open the project "TestProject - Copy.zip"2. In the Project window select New Test Data (Assets>Source>New ... Read more
Button doesn't appear as toggled/activated when using GUIStyle with GUI....
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the "ButtonsManager" GameObje... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps:1. Open the user's attached "Test.zip" project2. Open the "SampleScene" Scene3. Select the "Test" GameObject4. Mo... Read more
Error "GUI Error: Invalid GUILayout state" when using BeginVertical
Reproduction steps:1. Open user's attached project2. Select GameObject in the Hierarchy3. In the Inspector find Script Component and... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more
The Button is not fully visible in the Game window when adding it to the...
How to reproduce:1. Create a new project2. In the Hierarchy window add a Panel (right-click > UI > Panel)3. In the Inspector w... Read more
GUIStyle.CalcHeight returns different values when DPI scaling is set to ...
How to reproduce:1. Open the user's attached "GUIStyleCalcHeightBug" project2. Make sure your display scaling is set to 100%3. Click... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more
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