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[Android] Android NDK installed in default path throws "Android NDK not ...
Steps to reproduce: Open new Unity Project In Build Settings, switch platform to "Android" In Build Settings, Build Observe modal er... Read more
[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...
How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
PostProcessingVolume Effect List Not Repainting When Editing Values Via ...
Reproduction steps:1. Open the user’s attached project2. Open ”SampleScene” Scene3. Open Inspector Windows for “Script” and “PostPro... Read more
Unable to find style warnings logged in Console when toggling "Color Bli...
How to reproduce:1. Open up any project2. Open up the Profiler by navigating to Window > Analysis > Profiler3. Make sure that ... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps:1. Download and open the attached "TestVideo.zip" project2. Build and deploy the project to iOS3. Terminate the a... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
A ListView containing a single item does not show the item
How to reproduce:1. Open the user's attached project2. Click "Test" -> "Open ListView test window" in the main menu3. Observe the... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal