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Mesh disappears during animation when blend shape is linked to a vertex ...
Reproduction steps:1. Open the attached project "1377539repro.zip"2. Select the "exampleWithoutVextexGroupB_Attached.fbx" file from ... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error
Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: No error messageActual result: Error messa... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more
EditorToolAttribute changed incompatibly
No description entered in Cloud incident. Read more
[Backport] [Windows] Popup Window does not receive mouse events when hov...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
[IL2CPP] New() operator causes a NullReferenceException error in a build
Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more
Crash on ComponentMatchesRequirement_ByScriptingClassNoInterface when ca...
How to reproduce: 1. Open the user’s attached project2. Open the "_StylizedTerrain" Scene3. Enter the Play mode4. Hold the R2 button... Read more
Upscaling filters don't work with XR when using URP
Reproduction steps: Open the user's attached project Enter Play Mode Observe Game View Expected result: Filter is usedActual result:... Read more
ComputeShader.SetVector() does not work when assigning to int4
Reproduction steps:1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor