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24
votes
Fixed

Physics overlap queries are not consistent when used against convex Mesh...

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Jun 21, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more

0
votes
Fixed

Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...

Universal RP

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Jun 21, 2022

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Version/s: 2021.3.4f1, 2022.1.6f1, 2022.2.0a17

How to reproduce:1. Open the attached project "unity-2021-test.zip"2. Build the project Expected results: Build is successfulActual ... Read more

0
votes
Fixed

Declared hotkeys are not working in the popup menu

Shortcut Management

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more

1
votes
Feature Request

Weird conversion of HDR color units

RP Workflow

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Jun 17, 2022

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Version/s: 2022.2.0a9, 2023.1.0a1, 2023.2.0a1

Version tested: trunk (2022.2.0a9 + master)Incorrectly blamed HDRP first but looks like this is a core editor issue and reproduces o... Read more

0
votes
Won't Fix

[VFX Graph] Crash on Lit Mesh Output with assigned mesh when deleting me...

Visual Effects

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Jun 17, 2022

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Version/s: 2022.1.5f1, 2022.2.0a17, 2023.2.0a1

How to reproduce:1. Open the attached package2. Open 'Repro' Scene3. \[Optional] Open VFX Graph and observe that 'icosphere' is assi... Read more

0
votes
Fixed

TAA quad-like artifacts around moving silhouettes

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.10f1, 2022.2.0a10, 2023.1.0a1

When TAA is on and object moves, some weird quad-shaped artifacts can show up around silhouettes of moving objects. Read more

0
votes
Fixed

[HDRP] Switching back & forth the up direction f the light anchor when t...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

See attached video. Repro steps:- Add a light anchor component to a light- Optionally, assign an object to the Anchor Position Overr... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

Transparent Custom Pass Renders Opaque with MSAA Disabled in Player

HD RP

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Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

No description entered in Cloud incident. Read more

1
votes
Fixed

Dynamic Resolution Scaling: blinking SSGI

HD RP

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Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

SSGI doesn't understand dynamic resolution scaling, and the history buffer gets invalidated on resolution change. This makes the dyn... Read more

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