Search Issue Tracker
Sprite Shape is invisible when spawned at runtime
How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more
BezierUtility.BezierPoint function parameters are not in the right order
To reproduce: 1. Open the project “Test_sprite_shape” 2. Observe the Scene view Expected result: The red line repeats the contr... Read more
[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Observe the Game view Expected result: Spr... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps: - In attached project, open SpriteShapeFlicker s... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity) 3. In the Hiera... Read more
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps: - Open attached project, Asse... Read more
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not upda...
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not update arrays when saving scene off-screen Repro steps: - Open ... Read more
SpriteShape throws ArgumentException error when checking position validi...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled