Search Issue Tracker
Fixed in 5.1.0
Fixed in 3.0.15, 5.1.1
Votes
0
Found in [Package]
2020.2.0b1
Issue ID
1273635
Regression
No
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfile
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfile
Repro Steps:
1. Start a new 2D project, then in Project > Create > Sprite Shape Profile
2. Create a new Preset of the SpriteShapeProfile
3. Click on Preset > Inspector > Sprite Shape Preset > Burger button > Reset
4. Click anywhere on the circle to create range
5. Note that errors occurs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 5.1.1):
A fix for this issue is available on Unity 2020.2.5f1 and above