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[Shader Graph] Custom shader's vertices does not fit Sprite when scaling...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/SampleScene.unity” Scene 3. In Hierarchy select... Read more
Sub Graphs are missing in Shader Graph's "Create Node" menu when Unity ...
Reproduction steps: 1. Open the attached project “SubGraphMissing” 2. Open “Assets/test.shadergraph” in Shader Editor 3. In the S... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Ext... Read more
"NullReferenceException" error when copying a Blackboard category from o...
Reproduction steps: 1. Open the attached "repro_IN-41704.zip" project 2. In the "New Shader Graph" tab, copy one of the categories... Read more
"Property already exists" error in the Console when changing the value o...
Reproduction steps: 1. Open the attached "repro_IN-39686.zip" project 2. In the Project window, open the "New Shader Graph" asset 3.... Read more
“Validation: Source file does not exist“ error appears in the Custom Fun...
How to reproduce: 1. Open the user’s attached “Shader Graph BI Tutorial.zip” project 2. Open any Shader Graph 3. Create a “Custom... Read more
Shader Graphs are rendered black in the Game window when applied to Imag...
Reproduction steps: 1. Open the attached “UGUI Image shader graph bug report1.zip“ project 2. Open the “Scene” scene 3. Observe “Raw... Read more
[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...
Steps to reproduce: 1. Open attached project "ShaderGraphET.zip" 2. In Project window, open Assets/Bug.shadergraph 3. In Shader... Read more
Shader Graphs do not open if created before Shader Graph is reinstalled
How to reproduce: 1. Open up any project with Shader Graph added 2. Create and Open a Shader 3. With the Shader Editor for that S... Read more
Saving with shortcut whilst Shader Graph Window is focused saves Scene i...
How to reproduce: 1. Open up any project with Shader Graph added 2. Create and modify a Shader Graph 3. Click Ctrl+S or other sav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used