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Editor crashes when moving specific Prefabs in the Prefab Mode with Move...
How to reproduce:1. Open project “LearningProject.zip”2. Open “AirDuct_01_Corner_snaps001” Prefab in the Prefab Mode3. Move it with ... Read more
[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...
How to reproduce:1. Open project “iOSLegayJobs.zip”2. Build for iOS and deploy to a device3. In the Xcode’s Console window observe t... Read more
Errors in the Console after editing code with Sprite Atlas v2 preview open
Reproduction steps: Open the attached project Open the TestScr.cs script from the Assets folder Go to Assets -> Neon Pack -> S... Read more
CTRL + ALT + LMB for navigating does not work in Scene view
Reproduction steps:1. Open the attached project2. Press CTRL + ALT + LMB in Scene view3. Try to navigate the scene Expected result: ... Read more
Crash on FindBrightestDirectionalLight when saving a script and reenteri...
To reproduce:1. Open the project “hfc-ktu”2. Enter Play mode3. Make a change in any script and save4. Focus the Editor5. Exit Play m... Read more
[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps:1. Download and open the attached project: "CrashTest.zip"2. Connect an Android device to your system3. Go to Win... Read more
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more
TextField scrolls up when highlighting text at the bottom of the TextField
To reproduce:1. Open the project “IN-9636_ui test”2. Open the scene Assets → Scenes → SampleScene3. Enter Play mode4. Fill the text ... Read more
"Could not find asset metadata and GUID" warnings when serializing a sce...
Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more
[IL2CPP] MissingPropertyBagException fails serialization when using Unit...
Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS