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The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more
Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps:1. Open the user’s attached project “UIElements.zip“2. In the Project window open the “EventHelpers.cs” script (P... Read more
Editor crashes with "The file 'MemoryStream' is corrupted" when opening ...
Reproduction steps:1. Open the attached project “IN-7671.zip“2. Open the “TestScene“ scene (Project window → Assets/Scenes/TestScene... Read more
"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
To reproduce:1. Open the project “IN-8973”2. Open the scene “SampleScene”3. Press CMD + N (CTRL + N) to open new scene creation wind... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more
VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
Setting AudioSpeakerMode.Mono has no effect on Android devices
Setting the configuration speakerMode = AudioSpeakerMode.Mono on Android has no affect on audio being played back. Other platforms l... Read more
ScriptedImporters are selected by default when using multiple . in the e...
Reproduction steps:1. Open the attached project2. Select aa.rc.json file in the Project Window3. At the top of the inspector, click ... Read more
Plane discovery fails in AR Sim upon re-entry into SimpleAR via menu
Synopsis I opened the Menu scene in the AR Foundation Samples project, and entered AR Simulation mode using the Office_36ftx16.5ft_0... Read more
[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...
Reproduction steps:1. Open the attached project ("3dtest.zip")2. Open the "empty" scene3. Enter Playmode and observe HMD view Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS