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Cursor.visible does not take effect when disabling and enabling the Game...
Reproduction steps: Open the attached project Open the “/Assets/Qa/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Enter th... Read more
InvalidCastException errors are thrown when inspecting a MeshRenderer.Ma...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select "Cube"4. Go to the A... Read more
[HDRP] Local Volumetric Fog scroll animation does not work
Does not repro on 2021.3.5f1, 2023.1.0a4 Steps to repro: 1) Open attached project 2) Make sure scene view's Always refresh is enable... Read more
Build crashes when running while using "CreateDelegate" method and IL2CP...
How to reproduce:1. Open the attached project “IN_3846.zip”2. Press Edit → Project Settings → Player3. Set Scripting Backend to IL2C... Read more
The Tools panel position changes back to default when reopening the project
How to reproduce:1. Open the attached project “IN_6285.zip”2. Drag the Tools panel to a different location3. Reopen the project4. Ob... Read more
Unity 2021.3 / ARF 5.0-pre.12 layout-specific graphics driver crash on I...
Synopsis Using the Menu scene from the ARF Samples project with the following configuration, the Editor crashes upon entering XR Sim... Read more
Planar Reflection probe is showing double reflection angle effect on the...
Reproduction steps: Open the attached project ("1362867.zip") Open the "SampleScene" scene Enter Play mode Expected result: Double r... Read more
A warning dialog is shown behind the splash screen when an older project...
How to reproduce:1. Open the attached project2. Observe the warning dialog Expected result: A warning dialog is shown on the top of ... Read more
LoadAssetAtPath returns NULL when SetDirty and SaveAssets functions are ...
To reproduce:1. Open the project “Case”2. Reimport the “MyData” script Expected result: No “null\!” in the ConsoleActual result: We ... Read more
The project fails to build when there is a .webp asset in the StreamingA...
Steps to reproduce:1. Open the user’s attached project2. Go to File > Build Settings and press the “Build And Run” button Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS