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[IL2CPP] Xcode Build fails when building an exported project with Script...
Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings3. In the Build Settings, check these options... Read more
ProjectBrowser.FrameObject() throws NullReferenceException when selectin...
How to reproduce:1. Open the user’s attached “Unity ping object bug” project2. Open the “SampleScene” Scene3. Select the “Body” Game... Read more
Light2D is not working in the Build when created through script
How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more
VFX graph does not render when using Android platform with only OpenGLES...
How to reproduce:1. Open the attached project "VfxGraphAndroidRepro.zip"2. Open "ReproScene"3. Enter Play mode or open Game view4. O... Read more
NullReferenceException is thrown when clicking the "Select Preset" button
How to reproduce:1. Open the attached project “IN-5050_sandbox-urp”2. Press Edit → Project Settings → Input Manager3. Open “Select P... Read more
Emails are not received about new created Incident when submitting the B...
How to reproduce:1. Create a new Unity project2. Navigate to Help > Report a Bug...3. In the Unity Bug Reporter fill the mandator... Read more
Profiler's "Restore Defaults" button doesn't reset the list of modules b...
How to reproduce:1. Open the attached “Trunk-ProfileAnalyzer” project2. In the main menu bar, select “Window” → “Analysis” → “Profil... Read more
Memory usage is not decreasing after closing VFX graphs
Reproduction steps:1. Open the attached ‘Test’ project2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used mem... Read more
Controls can be interacted with in Play Mode when visualTreeAsset of UID...
How to reproduce:1. Open the attached project (“fps.zip“)2. Enter Play Mode3. Click on Button “Button”4. Click on Button “1”5. Press... Read more
[URP][Mobile] Precision related noise appears around Specular Highlights...
How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS