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Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when opening b...
Reproduction steps:1. Open any project2. Load attached BossLVL.unity scene3. Load it again if editor did not crash Expected result: ... Read more
Missing in-editor warnings when "Hidden/Cube*" shaders aren't included (...
Reproduction steps: Open the project “ReproRealtimeReflections” Build and run the project Observe the sphere in the middle Come back... Read more
FBX colors does not match the original Asset's colors when importing the...
How to reproduce:1. Open the attached project “IN-9377.zip“2. Open the “SampleScene“ Scene3. Double click on the “Assets/Models/Sign... Read more
Inspector flickers when interacting with ReordableList
Reproduction steps: Open the attached project(“ReordableListBug.zip“) Select asset Assets/Test Collapse and expand the ReordableList... Read more
Grid Gizmo is visible through the Scene Game Objects when the Post Proce...
How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more
Creating a GameObject using 'new' returns null when calling it from Rese...
How to reproduce:1. Open the "SampleScene" in the attached "case_1196137_repro" project2. Add the "TestScript" as a Component to the... Read more
"Type of instance in array does not match expected type" error appears w...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Exit the Play Mo... Read more
ScrollView keeps scrolling after ScrollTo() method triggers
Reproduction steps:1. Open the attached project “IN-6304_Test project 1 2.zip”2. Open “SampleScene”3. Switch from “Game” to “Simulat... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
2D VFX are not rendered when Graphics API is set to OpenGLCore
To reproduce: Download the "My Project (108).zip" and open it in Unity Open the "SampleScene" scene Enter Play mode Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS