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Fixed in 2023.1.0a3
Fixed in 2022.2.6f1
Votes
0
Found in
2020.3.38f1
2021.3.8f1
2022.1.9f1
2022.2.0b5
Issue ID
UUM-12631
Regression
No
Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when opening broken scene
Reproduction steps:
1. Open any project
2. Load attached BossLVL.unity scene
3. Load it again if editor did not crash
Expected result: Scene loads successfully
Actual result: Editor crashes
Reproducible with: 2020.3.38f1, 2021.3.8f1, 2022.1.9f1, 2022.2.0b5
Not reproducible with: 2023.1.0a1, 2023.1.0a6
Reproducible on: Windows 11
First lines of stacktrace:
0x00007FF7C540D8C4 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x00007FF7C540DA48 (Unity) GizmoManager::BuildGizmosFromGameObjectRecursive
0x00007FF7C54149F7 (Unity) GizmoManager::RecalculateGizmos
0x00007FF7C5414C83 (Unity) GizmoManager::RecalculateGizmosIfDirty
0x00007FF7C540D03B (Unity) GizmoManager::BeginDrawGizmos
0x00007FF7C5410C50 (Unity) DrawGizmos
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Resolution Note (fix version 2023.1.0a3):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-1926
Resolution Note (fix version 2022.2.6f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-1926