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Webgl Player renders transparent images when using Graphics.blit with a ...
How to repro:1. Open users' attached “SubmitBug.zip” project2. Open “SampleScene” Scene3. Switch Build Platform to WebGL and then “B... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce:1. Open the attached project "DrawOnSceneGUITest_.zip"2. Open "SampleScene" scene3. Double click on the GameObject ... Read more
[Visual Scripting] Node Group Boxes Disappear after entering and exiting...
Reproduction steps:1. Create a new Project2. Create a new Visual Script Graph (Right-click in Project window -> Create -> Visu... Read more
[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...
Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more
[2D][SpriteShape] Control point selection flickers when drag and multi-s...
[2D][SpriteShape] Control point selection flickers when drag and multi-select points in scene Repro steps:- Open SampleScene, select... Read more
EditorGUILayout.EnumFlagsField sometimes marks incorrect flags when tryi...
How to reproduce:1. Open the user's attached "EnumTest" project2. Select the "Main Camera" GameObject in the Hierarchy3. Select the ... Read more
ExposedReference field in PlayableAsset is offset when viewed in Inspector
How to reproduce:1. Open the attached project ("1367633_repro.zip")2. Open the "New Timeline" Timeline3. Click on the "ExamplePlayab... Read more
NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more
Coverage API returns wrong file path for fields in partial class that ar...
Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip2. Open Test Runner3. Run the only test in the project4. Ope... Read more
[GLES] Incorrect DOF blur
Reproduction steps:1. Open the user's attached project "DoFRepro.zip"2. Build and Run on an Android device3. Click "NEW GAME"4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS