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Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...
To reproduce:1. Open the project “SkinBugReport”2. Enter Play mode3. Move the Main Camera away, so the rabbits cannot be seen in the... Read more
Scrollbar Direction changes are not being saved when changing it in open...
To reproduce:1. Open the user’s project2. Open the “SampleScene”3. Open the “ScrollBar Vertical” Prefab (Assets → Prefabs)4. Change ... Read more
Undo.RecordObject is not working correctly when it is applied to the mem...
How to reproduce:1. Open the user-attached project “BugReport”2. Open the “main” Scene3. Select “Main Camera” Game Object in the Hie... Read more
Test results get erased when restarting the Editor
To reproduce:1. Open the project “IN-7084”2. Open the Test Runner window (Window → General → Test Runner)3. Click the button “Run Al... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
[VFX Graph] Crash on VFXMemorySerializer::StoreObjects when undoing acti...
How to reproduce: Import the attached package Open VFX Open AllProperties SG In the Blackboard, select TotalCount SamplerStater Matr... Read more
[VFX Graph] Selection outline has offset if VFX has SG assigned
How to reproduce: Import the attached package Select VFX in the Scene View Observe that VFX is not outlined but rather placed on the... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps:1. Open the attached project “IN-9709.zip”2. Open the “SampleScene” from the Project window3. Select the “GameObj... Read more
Crash on b2ContactManager::Destroy when switching Composite Collider 2D ...
Reproduction steps: Open the attached project “PhysicsExamples2D-master.zip“ Enter Play mode In the Hierarchy window select one of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS