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Crash on UnityEngine.Camera.Render when opening a project
Reproduction steps: Open the attached project “IN-16136.zip“ Expected result: the project opens successfullyActual result: the Edito... Read more
[CentOS 7] Dead space appears in pop-up menu of gameObjects components i...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy and select it3. In the Inspector click the kebab men... Read more
[Linux] Dead space filling screen in pop-up when creating assets in Proj...
How to reproduce:1. Open up any project2. Click the "+" sign in Project Browser in the top left corner and observe pop-up Actual res... Read more
Culling performance affected linearly when using LODs
Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Open the Profiler and Profile Analyzer from Wind... Read more
Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode
Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more
Crash on AssetImportManager::Import when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: User’s project opensActual result: Unity Editor crashes Repr... Read more
First Person template project throws InputSystem console errors when exi...
How to reproduce:1. Open UnityHub and click New Project2. Find First Person template select it and click Download template3. Click C... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more
[Ubuntu] Editor crashes when opening 3D Sample Scene (URP) or LEGO Micro...
How to reproduce: 1. Open UnityHub2. Click New Project3. Find template: 3D Sample Scene (URP) or LEGO Microgame4. Click Download tem... Read more
Only one GPU is available to select as the "GPU Baking Device" when two ...
Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor