Search Issue Tracker
Export json is not available in Search window anymore
Open Search Window Click on Table View mode Click on the diskette icon See that Export Report or Export CSV is not available anymore... Read more
Search Query editor ui issues
click on an existing SearchQuery In the inspector: ** Description field is not multiline Read more
Select action for Scene object in the searchWindow doesn't work
Open the search window Type a query that should yield Scene Objects: h:t:gameobject Right click on an item, chose select. The item w... Read more
[iOS] Pod integrated frameworks are not linked to UnityFramework
Steps to reproduce: Open the attached "HelloWorld" project Switch to the iOS Platform Build project Open .workspace file Build and r... Read more
Crash on ReadWriteSpinLock::ReadLock when opening a scene in a specific ...
How to reproduce:1. Open the attached “IN-124742” project2. Open the “Main” scene3. Observe the crash Reproducible with: 6000.3.0b7,... Read more
Memory leak in UniversalRenderPipeline.CameraMetadataCache when switchin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ProfilingScene.unity” Scene3. Open Build Prof... Read more
Last selected asset before docking Animation window gets selected when a...
How to reproduce:1. Open the attached project "IN-126889”2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Observe the ... Read more
Error “InvalidOperationException: Begin can only be called when there is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Enter the Play Mode4. Press the... Read more
Editor becomes unresponsive when building for Standalone Player
Steps to rperoduce:1. Open the “users attached project”2. Build and run the project3. Observe the Editor become unresponsive on “Run... Read more
[Android][iOS][Legacy Input] The Input stops working when streaming a vi...
Steps to reproduce:1. Open the attached “IN-126063” project2. Build the WebGL Player3. Host the WebGL Player (open a terminal at the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS