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Won't Fix
Won't Fix in 6000.3.X
Votes
1
Found in
6000.0.64f1
6000.3.2f1
Issue ID
UUM-131181
Regression
No
[Android][iOS][Legacy Input] The Input stops working when streaming a video on WebGL
Steps to reproduce:
1. Open the attached “IN-126063” project
2. Build the WebGL Player
3. Host the WebGL Player (open a terminal at the build folder, type “python3 -m http.server 8000)
4. On the Mobile device, using the browser, access the WebGL Player (search for “host.ip.address:8000”)
5. In the Player, press the "Stream Video" button
6. Try using UI
Actual result: Input does not work, buttons can’t be pressed
Expected result: Input works
Reproducible with: 6000.0.64f1, 6000.3.2f1, 6000.4.0a1
Not reproducible with: 6000.4.0b1, 6000.5.0a4
Fixed in: 6000.4.0a2
Reproducible environments: Android, iOS devices
Not reproducible environments: macOS 26.1
Reproducible with these devices:
VLNQA00634 - iPhone 15 Plus (MU0Y3QN/A), CPU: t8120, OS: 18.2.1
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: -, GPU: Mali-G715, OS: 15
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
Notes:
- Not reproducible with the Input System package
- Input can only be reawakened if touching outside of HTML canvas
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Resolution Note:
Thank you for reporting a bug to Unity.
This has been fixed in a later version of Unity (6.4 alpha 2) and unfortunately the change is not possible to backport to earlier versions.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.3.X):
Thank you for reporting a bug to Unity.
This has been fixed in a later version of Unity (6.4 alpha 2) and unfortunately the change is not possible to backport to earlier versions.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.