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[URP] Flashing light on objects when HDR and Bokeh are enabled, Post Pro...
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Click the “HDR + Bokeh” button on the screen Expected result: Ther... Read more
HDRP Lightmaps turn dark when Generating Lighting
How to reproduce:1. Open the user-attached project2. Open the “MainMenuScene” Scene3. Open the Lighting window (Window → Rendering →... Read more
Animator stops working when running for a long time
How to reproduce:1. Open the attached project "animator_long_running.zip" and load Scene "main"2. Enter Play Mode3. Press the right ... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more
An icon is displayed in property field when the property is missing a value
Reproduction steps:1. Open the attached project.2. Select Assets/MultiMaterial/Materials/Obsidian/Obsidian_Template asset3. Inspect ... Read more
Audio preview in Inspector does not work when Disable Unity Audio is ena...
Reproduction steps:1. Open the attached project2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”3. In the Pr... Read more
Lost sprite references in bundles when moving the assets [AssetBundle In...
Reproduction steps:1. Open the user’s attached projectOpen Sample SceneBuild the asset bundles by clicking on Reproduce → 1. AB pack... Read more
Crash on MemoryManager::Deallocate when reimporting VFX Graph Asset
Reproduction steps:1. Open the user’s attached project2. In the Toolbar, click CRASH > CRASH Expected result: The VFX Graph Asset... Read more
Crash on CachedWriter::Write when building AssetBundle (.byte file >2GB)
Reproduction steps:1. Open the user’s attached project2. Click “Assets/Video/sample.bytes”3. In the Inspector Window, under the “Ass... Read more
Build crash when loading next scene with ScriptableObject that has UNITY...
Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature