Search Issue Tracker
Shadows are not visible until light clicked in inspector when creating d...
Found with 2019.3 with HDRP 7.1.8 (repro also on 2020.1 on HDRP/staging) Repro steps : - Open test project - Open test scene "ligh... Read more
The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce: 1. Open the project "hdrp2020" 2. Open the scene "SampleScene" 3. Press the Play button 4. Observe the results in ... Read more
[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...
To reproduce: 1. Open the QA's attached HDRPColorMask project 2. Open the SampleScene 3. Move the Scene View around Actual: Gameobj... Read more
[HDRP][DXR] Ray-traced Screen Space Reflections have flickering black ar...
How to reproduce: 1. Open the attached project named "naboo_starfighter.zip" 2. Open Bugreport Scene 3. Enter Play mode 4. Observe t... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project 2) Disable volume gizmos via dropdown menu in scene view (see vide... Read more
[HDRP] Global illumination does not work with Light sources when using H...
Steps to reproduce: 1. Open user's attached project "2019_2_Test.zip" 2. Open "Test" scene 3. Make sure Auto Generate Lighting is on... Read more
Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce: 1. Open attached project "case_1355981.zip" 2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow) 3. In the Sc... Read more
[HDRP] HDRP 7.4.3 doesnt work with Unity 2019.3.2f1 XR errors
HDRP does not compile on Unity 2019.3.2f1 1) Open an empty project with Unity 2019.3.2f1 2) Download HDRP 7.4.3 with package manage... Read more
[HDRP] Reducing scene view camera clipping planes can result into errors...
To reproduce simply open any HDRP project and adjust the clipping planes as in the video. Expected: We clamp the values, users cant... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps: 1. Import the attached package in an HDRP-enabled project. 2. Open the ShurikenTessellation scene 3. Observe no trails ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled