Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
6.9.0
Issue ID
1176633
Regression
Yes
[HDRP] Global illumination does not work with Light sources when using HDRP Real Time Global illumination
Steps to reproduce:
1. Open user's attached project "2019_2_Test.zip"
2. Open "Test" scene
3. Make sure Auto Generate Lighting is on
4. Notice that there are no point Light reflections on the bottom side of the sphere
Expected results: Realtime Global illumination makes Lights bounce around the scene
Actual results: Realtime Global illumination does no make Light bounce
Reproducible with: 2019.2.0f1(6.9.0), 2019.2.5f1(6.9.0), 2019.3.0b3(7.0.1), 2020.1.0a5(7.1.1)
Not Reproducible with: 2019.1.14f1(5.16.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1152091